Senior Developer Advocate Engineer - Robotics and Physical AI
NVIDIA
Senior Developer Advocate Engineer - Robotics and Physical AI at NVIDIA is a full time role based in Remote · Worldwide (remote). The listing states pay of $200k–$322k. It was published on 31 July 2026 and was open at last check.
| Role | Senior Developer Advocate Engineer - Robotics and Physical AI |
|---|---|
| Company | NVIDIA |
| Location | Remote · Worldwide (remote) |
| Employment type | Full Time |
| Pay (as listed) | $200k–$322k |
| Published | 31 July 2026 |
| Status | Open at last check |
Physical AI and Artificial Intelligence (AI) are key markets for NVIDIA. Researchers and developers actively embrace full-stack optimizations to accelerate their workloads and research. To help them onboard Accelerated Computing, NVIDIA leads a series of hackathons and bootcamps along with its partners. Hackathons are short—typically week-long—intensive coding sessions where experienced mentors team up with groups of researchers and data scientists to guide them in accelerating or optimizing their projects using accelerated infrastructure and enterprise-grade software, across a variety of programming models, frameworks, and tools.
We are looking for a Senior Developer Advocate Engineer to own technical engagements for a rapidly growing program of Open Hackathons and Bootcamps focused on the use of AI in Physical AI & Robotics. In this position, you will closely collaborate with developers to help adopt the NVIDIA accelerated computing stack (CPU and GPU technologies) for their work, optimize code and AI workflows, and build a growing community. You will build strategic relationships with our partners, mentor at hackathons, and help craft materials to educate attendees and prepare them for hackathons. Do you have a passion for community-based development, connecting people, and mentoring? If so, we would like to speak with you right away!
What you’ll be doing:
- Stay abreast of the latest developments in robotics, physical AI, digital twins, and develop proof-of-concept solutions for real-world applications.
- Build and refine training materials and mentor team members solving real-world problems using NVIDIA Omniverse, Isaac Sim, Isaac Lab, Cosmos, and related stacks to create simulations, digital twins, and robotics workflows, etc.
- Collaborate and provide feedback to NVIDIA product teams to help with product adoption, bugs, feature requests, and additional activities through our hackathon program.
- Promote through publishing blogs and papers, facilitating presentations, and using other media that convey the impact of the work accomplished by teams at the hackathons.
- Mentor developers and researchers to integrate NVIDIA technology using Omniverse, Cosmos, synthetic data, and coding-agent-assisted digital twins workflows to define architectures, compute footprints, test plans, and rollout strategies.
- Strategize, identify, and assess potential sites, mentors, and key applications for Open Hackathons and Bootcamps.
- Assess each hackathon's computing and software infrastructure.
- Write comprehensive internal feedback reports and find opportunities for improvement.
What we need to see:
- Master's degree in Computer Science, Computer Engineering, or relevant field (or equivalent experience).
- 12+ years of relevant enterprise experience in developing robotics, physical AI, digital twins, simulation, or auto/AV solutions at scale, including synthetic data generation, evaluation, benchmarking, inference optimization, and deployment.
- Fluent in using the NVIDIA accelerated computing stack for HPC and AI workloads.
- Capability to think strategically, while jumping directly into day-to-day event and account management.
- Ability to thrive in a highly dynamic environment and to lead change through multi-functional teamwork.
- Proven ability to understand partners' goals and distill that feedback into an action plan that addresses core needs.
- Excellent verbal, written, and interpersonal communication skills.
Ways to stand out from the crowd:
- Experience in deploying and managing data center-scale applications with Omniverse, Cosmos, or embodied AI toolchains.
- Active OSS contributions in robotics, simulation, physical AI, 3D perception, or autonomy infrastructure.
- Experience in facilitating and instructing at group training events.
You will also be eligible for equity and benefits.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
Originally posted on Himalayas
Create your free OnJob profile to apply — we'll take you to NVIDIA's application after sign-up. · Posted 31 Jul 2026.
Senior Developer Advocate Engineer - Robotics and Physical AI at NVIDIA — questions answered
What does the Senior Developer Advocate Engineer - Robotics and Physical AI role at NVIDIA pay?
The Senior Developer Advocate Engineer - Robotics and Physical AI at NVIDIA listing states pay of $200k–$322k for the Remote · Worldwide (remote) position. That figure is taken directly from the employer's own posting as published, not estimated or averaged from other roles.
Is the Senior Developer Advocate Engineer - Robotics and Physical AI role at NVIDIA remote?
Yes — NVIDIA advertises this Senior Developer Advocate Engineer - Robotics and Physical AI role as remote, tied to Remote · Worldwide, and it is listed as full time work. Remote terms come from the employer's own posting, so confirm the expected working hours, timezone and any on-site days with NVIDIA before you apply.
Is the Senior Developer Advocate Engineer - Robotics and Physical AI role at NVIDIA still open?
The Senior Developer Advocate Engineer - Robotics and Physical AI posting at NVIDIA was open at OnJob's last check of the employer's careers page, having been published on 31 July 2026. OnJob re-checks source listings on each build and marks a role closed once it disappears, but listings can close without notice, so the employer's own page is the final word.
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