Senior Unity Game Engineer (Project Based)
Amber Studio
Senior Unity Game Engineer (Project Based) at Amber Studio is a full time role based in Remote · Brazil (remote). It was published on 27 July 2026 and was open at last check.
| Role | Senior Unity Game Engineer (Project Based) |
|---|---|
| Company | Amber Studio |
| Location | Remote · Brazil (remote) |
| Employment type | Full Time |
| Published | 27 July 2026 |
| Status | Open at last check |
About us:
At Amber, we're always on the hunt for the most talented individuals in the industry to join our team. We're dedicated to delivering top-notch service to our customers and know that our employees are key to making that happen. We offer attractive compensation packages and plenty of chances to grow with us, and we're always on the lookout for ways to do things better. Our team works together towards common goals and we value each member's contributions to our mission of continuous improvement and innovation.
About the role: Hello talented professionals! We're currently looking to expand our pool of talent and invite skilled individuals to join us by applying to this job posting. While specific positions may not be available immediately, we're proactively building a network of qualified candidates for future paid partnerships.
If you're passionate about game development, eager to showcase and improve your skills on major titles, and if you are open to potential partnerships down the line, we encourage you to apply and become part of our expert talent community. We look forward to connecting with you!
As a Unity Game Engineer, you will be working in cross-functional teams that are involved in different stages of a game development life cycle: prototyping, full production, co-development, live ops, platform conversion etc. - targeting various mobile devices through cross-platform game engines.
Here's what you can expect:
Profile Preselection:Our Talent Acquisition team will review your profile to ensure it aligns with our requirements and values
Talent Acquisition Interview:Selected candidates will undergo an initial interview to discuss about their experience, skills, and fit for the role.
Online Test:Qualified candidates will be invited to complete an online assessment to demonstrate their abilities.
Technical Interview:Finalists will participate in a technical interview to assess their proficiency and compatibility with our team when a project staffing plan is made.
We're committed to finding the best talent to join our growing team, and we look forward to connecting with you throughout this exciting process.
The Quest:
Actively participate in sprint planning meetings. Ensure that all relevant parties are aligned on task specifications. Find the best technical solution for each game development challenge. Write code that is readable, easy to debug and maintain. Constantly communicate with your teammates to flag and alleviate risks. Perform code review. Actively seek to help your teammates. Help the team improve the game quality by eliminating waste from the development process. Always try to improve the way you do things.
The Skills:
Proficient using Unity.
5+ years of mobile game development. Solid knowledge of design patterns and coding architectural principles. Experience working on FPS and memory optimizations. Ability to debug and profile a large code base.
Nice to have:
Good understanding of client-server communication. Experience using Unit Test and Integration Test frameworks. Experience working with rendering APIs (DirectX, OpenGL, Open GLES, Metal, Vulkan). Good command of mobile development IDEs: XCode, Android Studio. Experience using other game engines such as Unreal, CryEngine or proprietary C++ engines.
The Reward:
Competitive project-based compensation Opportunity to work on exciting and diverse projects Clear communication and support throughout the project duration. Flexibility in project timelines and deadlines. Potential for long-term collaboration on future projects. Transparent and fair evaluation of your work.
Originally posted on Himalayas
Create your free OnJob profile to apply — we'll take you to Amber Studio's application after sign-up. · Posted 27 Jul 2026.
Senior Unity Game Engineer (Project Based) at Amber Studio — questions answered
What does the Senior Unity Game Engineer (Project Based) role at Amber Studio pay?
Amber Studio does not publish a salary on this Senior Unity Game Engineer (Project Based) listing, so OnJob shows no figure for it rather than an estimate. For what this role pays across the market, the OnJob salary guides aggregate the live listings that do disclose pay.
Is the Senior Unity Game Engineer (Project Based) role at Amber Studio remote?
Yes — Amber Studio advertises this Senior Unity Game Engineer (Project Based) role as remote, tied to Remote · Brazil, and it is listed as full time work. Remote terms come from the employer's own posting, so confirm the expected working hours, timezone and any on-site days with Amber Studio before you apply.
Is the Senior Unity Game Engineer (Project Based) role at Amber Studio still open?
The Senior Unity Game Engineer (Project Based) posting at Amber Studio was open at OnJob's last check of the employer's careers page, having been published on 27 July 2026. OnJob re-checks source listings on each build and marks a role closed once it disappears, but listings can close without notice, so the employer's own page is the final word.
How do you apply for the Senior Unity Game Engineer (Project Based) role at Amber Studio?
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