GPU Architect
NVIDIA
GPU Architect at NVIDIA is a full time role based in Bengaluru, India. It was published on 5 September 2026 and was open at last check.
| Role | GPU Architect |
|---|---|
| Company | NVIDIA |
| Location | Bengaluru, India |
| Employment type | Full Time |
| Published | 5 September 2026 |
| Status | Open at last check |
NVIDIA has continuously reinvented itself. Our invention of the GPU sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. Today, research in artificial intelligence is booming worldwide, which calls for highly scalable and massively parallel computation horsepower that NVIDIA GPUs excel. NVIDIA has continuously reinvented itself. Our invention of the GPU sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. Today, research in artificial intelligence is booming worldwide, which calls for highly scalable and massively parallel computation horsepower that NVIDIA GPUs excel.
We are seeking a GPU System/Fabrics Architect who will architect and design multi-GPU scale-up and scale-out systems for next-generation AI datacenter platforms. The architect in this role will explore and define architectures that tightly couple GPU compute, high-bandwidth memory, in-package interconnects, and GPU-to-GPU communication Fabric transport/routing subsystems to deliver industry-leading AI performance, scalability, and resilience.
What you will be doing:
- Architect multi-GPU systems for scale-up and scale-out configurations, balancing AI performance, scalability, and resilience for the Agentic era.
- Define, modify, and evaluate future architectures for high-speed interconnects such as NVLink and Ethernet co-designed with the GPU memory system and networking hardware.
- Architect RDMA-capable hardware and define transport layer optimizations for GPU-based large scale AI workload deployments.
- Explore and build novel high-density multi-chiplet, multi-package, multi-node rack-scale AI systems consisting of hundreds/thousands of copper and optically interconnected GPUs.
- Use and modify system models, perform simulations, and bottleneck analyses to guide design trade-offs.
- Work with GPU ASIC, compiler, library, and software teams to enable efficient hardware-software co-design across compute, memory, and communication layers.
What we need to see:
- BS/MS/PhD in Electrical Engineering, Computer Engineering, or equivalent area.
- 2+ years or more of relevant experience in system design and/or ASIC/SoC architecture for GPU, CPU, XPU, or networking products.
- Deep understanding of communication interconnect protocols such as Ethernet, InfiniBand, NVLink, CXL and PCIe.
- Proven ability to architect multi-GPU/multi-CPU topologies, with awareness of bandwidth scaling, NUMA, memory models, coherency, and resilience.
- Strong analytical and system modeling skills for performance, power, resilience.
- Excellent cross-functional collaboration and skills.
Ways to stand out from the crowd:
- Experience with NICs, DPUs, RDMA/RoCE or InfiniBand transport offload architectures.
- Expertise in chiplet interconnect architectures or multi-node fabrics and protocols for high-performance distributed computing.
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Create your free OnJob profile to apply — we'll take you to NVIDIA's application after sign-up. · Posted 5 Sept 2026.
GPU Architect at NVIDIA — questions answered
What does the GPU Architect role at NVIDIA pay?
NVIDIA does not publish a salary on this GPU Architect listing, so OnJob shows no figure for it rather than an estimate. For what this role pays across the market, the OnJob salary guides aggregate the live listings that do disclose pay.
Where is the GPU Architect role at NVIDIA based?
NVIDIA lists this GPU Architect role in Bengaluru, India, advertised as full time work at that location. Larger employers sometimes cover several sites under one city name, so confirm the exact office with NVIDIA before you apply.
Is the GPU Architect role at NVIDIA still open?
The GPU Architect posting at NVIDIA was open at OnJob's last check of the employer's careers page, having been published on 5 September 2026. OnJob re-checks source listings on each build and marks a role closed once it disappears, but listings can close without notice, so the employer's own page is the final word.
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