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GPU Compiler Development Engineer

NVIDIA

Bengaluru, IndiaFull Time
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GPU Compiler Development Engineer at NVIDIA is a full time role based in Bengaluru, India. It was published on 14 July 2026 and was open at last check.

GPU Compiler Development Engineer at NVIDIA — key details
RoleGPU Compiler Development Engineer
CompanyNVIDIA
LocationBengaluru, India
Employment typeFull Time
Published14 July 2026
StatusOpen at last check

We are looking for an experience compiler engineer for an exciting role in the GPU Assembler team. Join the GPU Assembler team and help build tools that enable creation of most performant applications and libraries for HPC, DL and Autonomous Driving domain. Work with key HPC developers around the world to help them achieve the best performance & efficiency on current and next generation NVIDIA GPUs by developing best in industry Assembler and Code Analysis Tools.

We will be part of a team that develops a core component of our platform for accelerating general purpose computation on the GPU. Disassembler (NVDISASM) developed by the team is used by all the CUDA users worldwide to analyse their binaries with various code analysis features built into the disassembler. Assembler is used for achieving the best performance for key DL applications.

What you will be doing:

  • Develop, maintain, and consistently improve NVIDIA’s Assembler and Disassembler for GPU compute, ensuring they meet the highest standards of performance and reliability.
  • Collaborate with GPU architecture and debugger/profiler development teams to understand their requirements and deliver vital features and improvements.
  • Work closely with teams developing related components to ensure compatibility, reliability, and high-quality code generation.
  • Engage with customers and partners to gather feedback, driving innovative ideas and features that improve our product's capabilities.

What we need to see:

  • BS or MS degree in Computer Science, Computer Engineering, or equivalent experience.
  • At least 2+ years of software development experience related to assemblers, linkers, loaders, binary tools, and debuggers.
  • Strong analytical skills and proficiency in C/C++ programming.
  • Experience in any area of compiler development, including feature support, code generation, and compiler infrastructure.
  • Solid understanding of Assembly Language / Processor ISA, Computer Architecture, and system software.
  • Ability to work independently, define task goals and scope, and lead development efforts successfully.

Ways to stand out from the crowd:

  • Deep understanding of debugger/profiler tools, bintools, linker internals, and experience with binary analysis/instrumentation tools like BOLT.
  • Experience using AI tools in everyday work such as Cursor, Windsurf, etc.
  • Knowledge of GPU development and compute APIs like CUDA and OpenCL.

Join us at NVIDIA where your outstanding skills and innovative outlook will be celebrated and nurtured. Be part of a team that is not just crafting the future but shaping it. This is your opportunity to take your career to the next level and be part of something truly groundbreaking!

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Create your free OnJob profile to apply — we'll take you to NVIDIA's application after sign-up. · Posted 14 Jul 2026.

GPU Compiler Development Engineer at NVIDIA — questions answered

What does the GPU Compiler Development Engineer role at NVIDIA pay?

NVIDIA does not publish a salary on this GPU Compiler Development Engineer listing, so OnJob shows no figure for it rather than an estimate. For what this role pays across the market, the OnJob salary guides aggregate the live listings that do disclose pay.

Where is the GPU Compiler Development Engineer role at NVIDIA based?

NVIDIA lists this GPU Compiler Development Engineer role in Bengaluru, India, advertised as full time work at that location. Larger employers sometimes cover several sites under one city name, so confirm the exact office with NVIDIA before you apply.

Is the GPU Compiler Development Engineer role at NVIDIA still open?

The GPU Compiler Development Engineer posting at NVIDIA was open at OnJob's last check of the employer's careers page, having been published on 14 July 2026. OnJob re-checks source listings on each build and marks a role closed once it disappears, but listings can close without notice, so the employer's own page is the final word.

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