Senior Software Engineer - Mission Autonomy (All Genders)
Stark
Senior Software Engineer - Mission Autonomy (All Genders) at Stark is a full time role based in Munich, Bavaria, Germany. Listed skills: Multi‑vehicle task allocation, Swarm‑level optimisation, SITL (Software‑in‑the‑Loop) simulation, Real‑time decision metrics and Auction‑based / Hungarian algorithm. It was published on 31 August 2026 and was open at last check.
| Role | Senior Software Engineer - Mission Autonomy (All Genders) |
|---|---|
| Company | Stark |
| Location | Munich, Bavaria, Germany |
| Employment type | Full Time |
| Skills listed | Multi‑vehicle task allocation, Swarm‑level optimisation, SITL (Software‑in‑the‑Loop) simulation, Real‑time decision metrics and Auction‑based / Hungarian algorithm |
| Published | 31 August 2026 |
| Status | Open at last check |
STARK is a new kind of defence technology company revolutionizing the way autonomous systems are deployed across multiple domains. We design, develop and manufacture high-performance unmanned systems that are software-defined, mass-scalable, and cost-effective. This provides our operators with a decisive edge in highly contested environments.
We're focused on delivering deployable, high-performance systems - not future promises. In a time of rising threats, STARK is bolstering the technological edge of NATO Allies and their Partners to deter aggression and defend Europe - today.
We move fast, ship real software, and operate under constraints most engineers never encounter — low-bandwidth networks, air-gapped devices, high-stakes decision loops. There is no room for abstraction for its own sake. Everything we build ends up in the hands of real operators in the field .
Our Team is dedicated to a mission of pure strikes.
As a Senior Software Engineer with a focus on Aerial Swarming, you will play a critical role in enabling real-time cooperative autonomy onboard next-generation multi-UAV platforms. You will work directly with decentralized routing networks, ROS2-based systems, and embedded compute platforms to build robust, efficient, and scalable swarming functionality.
You will contribute as a highly skilled individual contributor—hands-on with the system—bridging diverse codebases, optimizing real-time communications, and taking software from simulation through field deployment. Your work will be essential to ensuring that our autonomous multi-vehicle systems operate reliably in real-world, resource-constrained environments.
Develop and integrate real-time cooperative control, decentralized routing, and perception algorithms on embedded platforms such as NVIDIA Jetson devices. Architect and optimize multi-agent communication networks utilizing ROS2 and DDS architectures to ensure reliable data distribution in challenging environments. Implement and maintain Software-in-the-Loop (SITL) and Hardware-in-the-Loop (HITL) testing environments to rigorously validate swarming features before physical flight. Collaborate with AI, controls, and hardware teams to ensure tight integration between swarming behaviors and other onboard subsystems. Profile and debug system performance under embedded constraints (compute, thermal, bandwidth), ensuring stability and robustness in multi-vehicle field deployments. Contribute to system-level architecture discussions with a focus on communication reliability, modularity, and clean C++ implementation.
- Bachelor's or Master's degree in Engineering, Computer Science, Aerospace, or a related technical field.
- 5+ years of professional software engineering experience in robotics, aerospace, or autonomous systems.
- Expert-level proficiency in modern C++ (C++17/20) for low-latency, multi-threaded embedded and robotics development.
- Deep, hands-on knowledge of ROS2 and a strong foundational understanding of DDS architectures for real-time communication.
- Strong experience working with embedded Linux platforms, particularly NVIDIA Jetson devices, and hardware interfaces.
- Familiarity with autonomous swarming algorithms (e.g., flocking, consensus, decentralized task allocation) deployed on physical multi-vehicle systems is highly desirable.
- Strong problem-solving and debugging skills, especially in real-time or resource-constrained environments.
- Effective communicator and team player in multidisciplinary engineering teams.
- Willingness to travel occasionally for field testing and deployment.
Create your free OnJob profile to apply — we'll take you to Stark's application after sign-up. · Posted 31 Aug 2026.
Senior Software Engineer - Mission Autonomy (All Genders) at Stark — questions answered
What does the Senior Software Engineer - Mission Autonomy (All Genders) role at Stark pay?
Stark does not publish a salary on this Senior Software Engineer - Mission Autonomy (All Genders) listing, so OnJob shows no figure for it rather than an estimate. For what this role pays across the market, the OnJob salary guides aggregate the live listings that do disclose pay.
Where is the Senior Software Engineer - Mission Autonomy (All Genders) role at Stark based?
Stark lists this Senior Software Engineer - Mission Autonomy (All Genders) role in Munich, Bavaria, Germany, advertised as full time work at that location. Larger employers sometimes cover several sites under one city name, so confirm the exact office with Stark before you apply.
What skills does the Senior Software Engineer - Mission Autonomy (All Genders) role at Stark require?
The Senior Software Engineer - Mission Autonomy (All Genders) at Stark listing names Multi‑vehicle task allocation, Swarm‑level optimisation, SITL (Software‑in‑the‑Loop) simulation, Real‑time decision metrics and Auction‑based / Hungarian algorithm. Those are the skills the employer put on the posting itself, so they are the ones worth matching in your profile and covering first in an interview.
Is the Senior Software Engineer - Mission Autonomy (All Genders) role at Stark still open?
The Senior Software Engineer - Mission Autonomy (All Genders) posting at Stark was open at OnJob's last check of the employer's careers page, having been published on 31 August 2026. OnJob re-checks source listings on each build and marks a role closed once it disappears, but listings can close without notice, so the employer's own page is the final word.
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