Member of Technical Staff (Software Engineer, Computer)
Perplexity
Member of Technical Staff (Software Engineer, Computer) at Perplexity is a full time role based in San Francisco, California, United States. The listing states pay of $220k–$405k. It was published on 22 April 2026 and was open at last check.
| Role | Member of Technical Staff (Software Engineer, Computer) |
|---|---|
| Company | Perplexity |
| Location | San Francisco, California, United States |
| Employment type | Full Time |
| Pay (as listed) | $220k–$405k |
| Published | 22 April 2026 |
| Status | Open at last check |
By applying to this role, you will be considered for engineering roles across all teams at Perplexity.
We are hiring builders to join our highly leveraged engineering team for creating new products that innovate and accelerate human productivity
In 2026, we launched Computer, the defining product for the new era of agentic AI. We’ve scaled beyond the millions of people using Perplexity every day for research, shopping, investing and curiosity into a new paradigm of using AI to transform knowledge into action.
As an engineer at Perplexity, your role will be to build products and systems that define how AI empowers humans to think, decide and act. You’ll ship fast and work between product, infrastructure and frontier level advancements in technology.
Why Perplexity is Different
- Craftsmanship. We build high quality, tasteful products targeting both the AI native and AI curious.
- Ownership. You identify the problem, design the solution and ship it.
- Entrepreneurship. We think like founders, act with urgency, and hustle to deliver for each other and our users.
- Scholarship. Work among highly talented peers, pursuing knowledge and truth, upleveling ourselves, our teams, and our products.
- Partnership. We amplify each others’ strengths, break down silos, and give selflessly to help our colleagues deliver excellence.
What you'll do
- Design, build, and own product and platform systems for Computer
- Lead features, projects and products end-to-end, from problem definition to technical design, implementation, and launch.
- Hill climb on hard problems, continuously iterating to improve for ourselves and customers.
- Partner closely with engineers, product managers, designers, data scientists, and go-to-market teams.
- Build systems that take into account the nuances of AI, working with agents, context, evaluation, personalization and the ground truth.
Qualifications
- 4+ years of professional software engineering experience.
- Strong experience in at least one general-purpose programming language such as Python, Go, TypeScript, JavaScript, Swift, Rust, Java, or C++.
- Experience building and operating production systems at a meaningful scale.
- Strong product judgment and the ability to translate user problems into simple, effective technical solutions.
- Genuine interest and adoption of AI products and willingness to learn quickly.
Nice to have
- Experience with LLMs, agents, retrieval systems, personalization, or evaluation frameworks.
- Time spent at a fast-growing startup or on a high-ownership engineering team.
- Founded a company or initiative.
Our Mission
Perplexity’s mission is to power curiosity. Curious people are the people who drive change in the world. Driving change is a continuous cycle of learning, building, and integrating.
Learn: curious people constantly learn new things by asking more. They question the status quo in their own expertise and they constantly learn outside of it. Research is essential to them and never ending.
Build: curious people make and create things, to show the world their new answers to problems no one else ever questioned. They take action on what they’ve learned. Makers need tools to create their products, their companies, their reality.
Integrate: they must interact with the world as it is to drive change and adoption. True leaders do not simply build something and hope. They must have armies of agents and workers who can constantly work in millions of small ways.
Repeat. For curious people this is a cycle that never ends.
Create your free OnJob profile to apply — we'll take you to Perplexity's application after sign-up. · Posted 22 Apr 2026.
Member of Technical Staff (Software Engineer, Computer) at Perplexity — questions answered
What does the Member of Technical Staff (Software Engineer, Computer) role at Perplexity pay?
The Member of Technical Staff (Software Engineer, Computer) at Perplexity listing states pay of $220k–$405k for the San Francisco, California, United States position. That figure is taken directly from the employer's own posting as published, not estimated or averaged from other roles.
Where is the Member of Technical Staff (Software Engineer, Computer) role at Perplexity based?
Perplexity lists this Member of Technical Staff (Software Engineer, Computer) role in San Francisco, California, United States, advertised as full time work at that location. Larger employers sometimes cover several sites under one city name, so confirm the exact office with Perplexity before you apply.
Is the Member of Technical Staff (Software Engineer, Computer) role at Perplexity still open?
The Member of Technical Staff (Software Engineer, Computer) posting at Perplexity was open at OnJob's last check of the employer's careers page, having been published on 22 April 2026. OnJob re-checks source listings on each build and marks a role closed once it disappears, but listings can close without notice, so the employer's own page is the final word.
How do you apply for the Member of Technical Staff (Software Engineer, Computer) role at Perplexity?
Apply to the Member of Technical Staff (Software Engineer, Computer) at Perplexity role through OnJob with a free profile: OnJob scores your fit against the listing, shows the skills lowering that score, and submits an ATS-ready profile to Perplexity's own application page. Creating a profile is free and needs no card.
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