Principal Network Engineer
Roblox
Principal Network Engineer at Roblox is a full time role based in San Mateo, CA, United States. The listing states pay of $295k–$345k. It was published on 25 February 2026 and was open at last check.
| Role | Principal Network Engineer |
|---|---|
| Company | Roblox |
| Location | San Mateo, CA, United States |
| Employment type | Full Time |
| Pay (as listed) | $295k–$345k |
| Published | 25 February 2026 |
| Status | Open at last check |
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
As a Principal Network Engineer, you will work cross-functionally to plan the growth of Roblox’s global production network to support rapid user growth. In this role, you are responsible for Engineering and Architecture of Roblox Backbone and Edge Network. You will ensure that we are making the right investments with our global expansion to provide a great experience for all our users worldwide. We run services and a hosting platform with some unique complexities, so this role is an opportunity for the experienced network engineer to take on new challenges in addition to applying their existing expertise.
You Will:
- Serve as a Principle Engineer for Roblox's Backbone Network.
- Drive future design, deployment, and operations for Roblox’s large-scale Network Infrastructure.
- Engage in design, qualification, and validation of new technologies, and ensure new technologies are deployable at scale and are safely operable.
- Collaborate with the Network Tooling Team to automate workflows and improve telemetry, observability, and alerting.
- Work with net tools to automate existing workflows and improve our telemetry and alerting framework.
- Participate in on-call rotation to support the global network infrastructure 24x7.
You Have:
- 8+ years of work experience responsible for designing, deploying and operating large-scale networks.
- 5+ years of work experience designing and managing large scale Backbone and Edge Networks
- Experience configuring and troubleshooting routing and switching protocols (BGP, IS-IS, MPLS, RSVP-TE,).
- Working knowledge of network protocols (TCP/UDP, DHCP, DNS) and experience with IPv4 and IPv6.
- Experience working in a multi-vendor environment with hands-on experience with networking hardware.
- Experience in at least one programming language like Python, Go, C/C++ is a plus.
- A track record of successful collaboration with multidisciplinary teams.
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Annual Salary Range
$295,250 — $345,040 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Create your free OnJob profile to apply — we'll take you to Roblox's application after sign-up. · Posted 25 Feb 2026.
Principal Network Engineer at Roblox — questions answered
What does the Principal Network Engineer role at Roblox pay?
The Principal Network Engineer at Roblox listing states pay of $295k–$345k for the San Mateo, CA, United States position. That figure is taken directly from the employer's own posting as published, not estimated or averaged from other roles.
Where is the Principal Network Engineer role at Roblox based?
Roblox lists this Principal Network Engineer role in San Mateo, CA, United States, advertised as full time work at that location. Larger employers sometimes cover several sites under one city name, so confirm the exact office with Roblox before you apply.
Is the Principal Network Engineer role at Roblox still open?
The Principal Network Engineer posting at Roblox was open at OnJob's last check of the employer's careers page, having been published on 25 February 2026. OnJob re-checks source listings on each build and marks a role closed once it disappears, but listings can close without notice, so the employer's own page is the final word.
How do you apply for the Principal Network Engineer role at Roblox?
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