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Software Engineer, Creator Business

Roblox

San Mateo, CA, United StatesFull Time$153k–$197k
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Software Engineer, Creator Business at Roblox is a full time role based in San Mateo, CA, United States. The listing states pay of $153k–$197k. It was published on 14 August 2026 and was open at last check.

Software Engineer, Creator Business at Roblox — key details
RoleSoftware Engineer, Creator Business
CompanyRoblox
LocationSan Mateo, CA, United States
Employment typeFull Time
Pay (as listed)$153k–$197k
Published14 August 2026
StatusOpen at last check

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

As a Software Engineer on the Creator Business team, you will help drive a healthy and ever-growing creator economy at Roblox. Our mission is to help Creators efficiently operationalize their revenue so they can invest in and grow their business. The team works on complex areas such as monetization analytics, revenue reporting, payouts, and taxes, requiring penny-perfect accuracy and zero defects.

In this role, you'll build and own the scalable, secure, and reliable platform that lets our creators thrive. You'll work alongside your team, partnering with product and other engineering teams to shape end-to-end requirements and drive projects with real impact and visibility. You'll take meaningful, scoped projects from concept to completion, shape key system design decisions, and have the room to surface improvements and communicate technical decisions with clarity and confidence.

You will:

  • Develop remarkable products and systems that will delight our users
  • Work with the product, data science, and design to help refine requirements
  • Contribute to or drive the overall end to end system design
  • Have the opportunity to push the boundaries of what’s next for the company
  • Help recruit future talent for the team

You Have:

  • 1-3 years of experience in Software Engineering/Computer Science
  • Proficiency in building and scaling data pipelines
  • Experience with distributed systems, API design, and microservices architecture
  • Bachelor's degree in Computer Science, Computer Engineering, or a similar technical field

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.

Annual Salary Range

$153,120 — $196,750 USD

Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.

For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

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Create your free OnJob profile to apply — we'll take you to Roblox's application after sign-up. · Posted 14 Aug 2026.

Software Engineer, Creator Business at Roblox — questions answered

What does the Software Engineer, Creator Business role at Roblox pay?

The Software Engineer, Creator Business at Roblox listing states pay of $153k–$197k for the San Mateo, CA, United States position. That figure is taken directly from the employer's own posting as published, not estimated or averaged from other roles.

Where is the Software Engineer, Creator Business role at Roblox based?

Roblox lists this Software Engineer, Creator Business role in San Mateo, CA, United States, advertised as full time work at that location. Larger employers sometimes cover several sites under one city name, so confirm the exact office with Roblox before you apply.

Is the Software Engineer, Creator Business role at Roblox still open?

The Software Engineer, Creator Business posting at Roblox was open at OnJob's last check of the employer's careers page, having been published on 14 August 2026. OnJob re-checks source listings on each build and marks a role closed once it disappears, but listings can close without notice, so the employer's own page is the final word.

How do you apply for the Software Engineer, Creator Business role at Roblox?

Apply to the Software Engineer, Creator Business at Roblox role through OnJob with a free profile: OnJob scores your fit against the listing, shows the skills lowering that score, and submits an ATS-ready profile to Roblox's own application page. Creating a profile is free and needs no card.

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