Software Engineer, Foundation AI
Roblox
Software Engineer, Foundation AI at Roblox is a full time role based in San Mateo, CA, United States. The listing states pay of $153k–$197k. It was published on 17 August 2026 and was open at last check.
| Role | Software Engineer, Foundation AI |
|---|---|
| Company | Roblox |
| Location | San Mateo, CA, United States |
| Employment type | Full Time |
| Pay (as listed) | $153k–$197k |
| Published | 17 August 2026 |
| Status | Open at last check |
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
The Agent Infra team builds the infrastructure that runs autonomous AI agents at Roblox for millions of creators building experiences on our platform, and for thousands of Roblox engineers shipping production code every day.
Agent workloads break the assumptions most infrastructure is built on. They run for hours instead of milliseconds, they're non-deterministic, they execute code nobody wrote, and they need real credentials against real systems to be useful at all. Making that safe, durable, and cost effective at Roblox’s scale is the hard problem our team is solving.
As an early member of the Agent Infra team you’ll work alongside an experienced engineering team on systems that are already in front of real users, at scale, in a field that didn’t exist two years ago.
You Are
- Early in your career: 1-3 years of professional experience or a recent grad; with strong CS fundamentals and an interest in learning infrastructure, distributed, and agentic systems.
- Someone who builds things: You have projects, internships, or open-source work you'd genuinely enjoy walking us through.
- Into AI agents. You've built something with them, even something small, and you can tell us what broke.
- Comfortable writing real code in Go, Python, Rust, or similar, and quick to pick up whatever you haven't used yet.
- A fast learner who asks good questions, digs into things you don't understand, and doesn't wait to be told what to do next.
You Will
- Build and shape the platform that runs Roblox’s agents; across internal and external products at massive scale.
- Work on agentic infrastructure, ensuring that we’re able to build optimal, security and scalable systems, whilst keeping pace with new advances in the industry.
- Continually learn and adjust your understanding of the systems we are building and what is capable with AI agents.
- Experiment and share your agentic workflows, ensuring that the Agent Infra team is helping shape the future of work at Roblox.
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Annual Salary Range
$153,120 — $196,750 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Create your free OnJob profile to apply — we'll take you to Roblox's application after sign-up. · Posted 17 Aug 2026.
Software Engineer, Foundation AI at Roblox — questions answered
What does the Software Engineer, Foundation AI role at Roblox pay?
The Software Engineer, Foundation AI at Roblox listing states pay of $153k–$197k for the San Mateo, CA, United States position. That figure is taken directly from the employer's own posting as published, not estimated or averaged from other roles.
Where is the Software Engineer, Foundation AI role at Roblox based?
Roblox lists this Software Engineer, Foundation AI role in San Mateo, CA, United States, advertised as full time work at that location. Larger employers sometimes cover several sites under one city name, so confirm the exact office with Roblox before you apply.
Is the Software Engineer, Foundation AI role at Roblox still open?
The Software Engineer, Foundation AI posting at Roblox was open at OnJob's last check of the employer's careers page, having been published on 17 August 2026. OnJob re-checks source listings on each build and marks a role closed once it disappears, but listings can close without notice, so the employer's own page is the final word.
How do you apply for the Software Engineer, Foundation AI role at Roblox?
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