Graphic Design instructor - Project Based
Ischool
Graphic Design instructor - Project Based at Ischool is a full time role based in Remote · Worldwide (remote). It was published on 19 August 2026 and was open at last check.
| Role | Graphic Design instructor - Project Based |
|---|---|
| Company | Ischool |
| Location | Remote · Worldwide (remote) |
| Employment type | Full Time |
| Published | 19 August 2026 |
| Status | Open at last check |
Headquarters: Egypt iSchool is an innovative and rapidly growing e-learning company that provides online coding and artificial intelligence education to students aged 6 to 18 years old. As a leading platform in the industry, we are committed to equipping the next generation with the skills they need to thrive in the digital era. We are currently seeking a dynamic and passionate individual to join our team as a Coding Instructor for a project-based position lasting 3 months.
Overview
We are seeking a Digital Arts Track Instructor responsible for delivering engaging, hands-on sessions that introduce students to the fundamentals of digital design, animation, video editing, and 3D content creation. The instructor will guide students through practical creative workflows using industry-relevant tools such as Photopea, Figma, Canva, Inkscape, CapCut, Blender, and Unity.
The role focuses on helping students understand core visual design principles, animation fundamentals, and digital media production while encouraging creativity, problem-solving, and project-based learning.
Key Responsibilities
- Deliver structured sessions covering digital design, animation, video editing, and 3D modeling fundamentals.
- Teach students how to use digital creative tools including Photopea, Figma, Canva, Inkscape, CapCut, Blender, and Unity.
- Guide students through hands-on projects such as designing logos, creating vector illustrations, producing short videos, and building simple 3D models.
- Introduce design principles including shape composition, layout, and visual storytelling.
- Teach students how to break complex drawings into simple geometric shapes and design creative visual assets.
- Explain core 2D animation concepts including animation basics, character joints, and shape-based animation techniques.
- Demonstrate how animation is used in games, cartoons, and digital media.
- Teach the fundamentals of video editing including trimming clips, arranging timelines, adding text overlays, and adjusting basic audio.
- Introduce students to 3D modeling concepts using Blender, including navigating the interface and creating simple low‑poly models.
- Explain the differences between Eevee and Cycles render engines and guide students in exporting visual outputs.
- Guide students in importing assets into Unity and organizing them for basic game development workflows.
- Mentor students during exercises and projects while encouraging creativity and experimentation.
- Strong understanding of digital design fundamentals, including composition, layout, and visual storytelling.
- Practical experience with digital creative tools, such as Photopea, Figma, Canva, Inkscape, CapCut, Blender, and Unity.
- Knowledge of vector illustration and digital design workflows.
- Understanding of 2D animation fundamentals, including shape-based animation and character joints.
- Basic knowledge of video editing, including timeline management, trimming clips, adding text overlays, and basic audio adjustments.
- Familiarity with 3D modeling concepts in Blender, including creating simple low-poly models.
- Basic understanding of render engines (Eevee and Cycles) and exporting visual outputs.
- Basic knowledge of game development workflows, including importing and organizing assets in Unity.
- Ability to explain complex creative concepts in a simple and engaging way.
- Experience in guiding students through practical, project-based learning activities.
- Strong communication, mentoring, and classroom engagement skills.
- Compatible Salary.
- Flexible Hours.
- Certificate of Experience
- Team Collaboration & Mentorship
To apply: https://weworkremotely.com/remote-jobs/ischool-graphic-design-instructor-project-based
Create your free OnJob profile to apply — we'll take you to Ischool's application after sign-up. · Posted 19 Aug 2026.
Graphic Design instructor - Project Based at Ischool — questions answered
What does the Graphic Design instructor - Project Based role at Ischool pay?
Ischool does not publish a salary on this Graphic Design instructor - Project Based listing, so OnJob shows no figure for it rather than an estimate. For what this role pays across the market, the OnJob salary guides aggregate the live listings that do disclose pay.
Is the Graphic Design instructor - Project Based role at Ischool remote?
Yes — Ischool advertises this Graphic Design instructor - Project Based role as remote, tied to Remote · Worldwide, and it is listed as full time work. Remote terms come from the employer's own posting, so confirm the expected working hours, timezone and any on-site days with Ischool before you apply.
Is the Graphic Design instructor - Project Based role at Ischool still open?
The Graphic Design instructor - Project Based posting at Ischool was open at OnJob's last check of the employer's careers page, having been published on 19 August 2026. OnJob re-checks source listings on each build and marks a role closed once it disappears, but listings can close without notice, so the employer's own page is the final word.
How do you apply for the Graphic Design instructor - Project Based role at Ischool?
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